build #24


Huge update

  • Switched to new IK solver library https://github.com/kitsune-ONE-team/panda3d-kphys which is based on https://github.com/Germanunkol/CCD-IK-Panda3D
  • Switched IK solver from FABRIK to CCD, because CCD IK library is a lot more stable and predictable
  • IK-based movements was improved, for example torso + arm and hand movement (using gamepad tracking)
  • Added experimental support for PS5 camera: automatic firmare loader (firmware file is not included), generic RGB mode, software stereo depth calculation using BM or SGBM matcher, BM/SGBM matcher tuning UI in "performer_mp" app (with enabled visualization, like -vp 1 )
  • Switched to new node-based actors
  • Fixed arm spacing option
  • Fixed eye tracking
  • Fixed plugin settings reset button
  • Fixed mediapipe thread restart on options changes

With a new IK solver I finally have started experimenting on initial FBT support.

Files

vtuber-webcam-linux-64.zip 367 MB
Version 24 Sep 14, 2022

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