KITSUNETSUKI project: demo/replay recording and playback
KITSUNETSUKI project » Devlog
I was made a demo/replay files recording and playback system. For the multiplayer game it's an easy task. The server generates a snapshots and sends them to the clients. So I'm just saving all those snapshots to the file while they are sending to the clients. For the client I have to break the networking part and switched to reading a snapshots from the file instead of network. I also made a free flying spectator-like camera, because I don't have a local player which I'm controlling in a normal game session.
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KITSUNETSUKI project
Multiplayer-focused arena third-person shooter (TPS) game in anime style
Status | In development |
Author | kitsune.ONE team |
Genre | Shooter |
Tags | Anime, arena, kitsune, Multiplayer, panda3d, Parkour, Third-Person Shooter |
Languages | German, English, French, Russian |
Accessibility | Configurable controls |
More posts
- Game updated to version 0.8.694 days ago
- Game updated to version 0.8.5 (hotfix)Aug 16, 2024
- Game updated to version 0.8.4Aug 14, 2024
- Game updated to version 0.8.3Jul 07, 2024
- Game updated to version 0.8.2Jul 05, 2024
- Game update to version 0.8.0Jun 03, 2024
- KITSUNETSUKI project: master server updatedJan 18, 2024
- KITSUNETSUKI project: new settings UI and reworked hitboxes (WIP)Dec 22, 2023
- KITSUNETSUKI project: new game mode WIPOct 11, 2023
- KITSUNETSUKI project: more customization optionsSep 16, 2023
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